Overview
On Site
Full Time
Skills
RTL
3D computer graphics
Mobile devices
GPU
IP
Intellectual property
Specification
Design
Collaboration
Modeling
Physical data model
Computer architecture
SystemVerilog
HDL
Logic synthesis
Debugging
Routing
Computer hardware
Scripting
Python
Ruby
Perl
Job Details
Summary
Posted: Aug 26, 2024
Role Number:200565082
Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Engineering group, you'll help design and manufacture our next-generation, high-performance, power-efficient processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. As a member of Apple's GPU Shader Core team, you will develop power efficient, high-performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day!
Description
As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IP that meets our performance, timing, and area goals. You will explore design trade-offs, while exercising rigorous design principles. Additionally, you will be required to understand and contribute to cutting edge microarchitectural specifications in order to design best in class GPUs. To accomplish this, you will collaborate closely with cross-functional teams in architecture, validation, modeling, and physical design.
Minimum Qualifications
Key Qualifications
Preferred Qualifications
Education & Experience
Additional Requirements
Posted: Aug 26, 2024
Role Number:200565082
Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Engineering group, you'll help design and manufacture our next-generation, high-performance, power-efficient processors! You'll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. As a member of Apple's GPU Shader Core team, you will develop power efficient, high-performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers that are used by millions of people every day!
Description
As a GPU Design Engineer, you will be responsible for delivering high-quality, low-power graphics IP that meets our performance, timing, and area goals. You will explore design trade-offs, while exercising rigorous design principles. Additionally, you will be required to understand and contribute to cutting edge microarchitectural specifications in order to design best in class GPUs. To accomplish this, you will collaborate closely with cross-functional teams in architecture, validation, modeling, and physical design.
Minimum Qualifications
- Understanding of fundamental computer architecture principles
- Ability to code using System Verilog HDL
- Knowledge of logic design, including simulation and debug
- Understanding of timing analysis
- BS + Minimum of 0 years if experience
Key Qualifications
Preferred Qualifications
- Familiarity with backend tools and flows: synthesis, placement, and routing
- Understanding of hardware performance
- Experience with scripting languages such as Python, Ruby, or Perl
- Ability to work well in a team in order to be productive under aggressive product schedules
Education & Experience
Additional Requirements
- Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
Employers have access to artificial intelligence language tools (“AI”) that help generate and enhance job descriptions and AI may have been used to create this description. The position description has been reviewed for accuracy and Dice believes it to correctly reflect the job opportunity.